================================================================
Title                   : Faithless
Version                 : 1.0
Release Date            : 4-30-99
Filename                : DMfaithless
Author                  : Damon Psarris, aka NarkyBark
Email Address           : psarris@cesium.clock.org
Web Page                : http://www.clock.org/~psarris
Description             : An abandoned chapel, and some of its backrooms
Where to get this map   : Umm... hopefully everywhere... but don't you have
			: it already?
Other levels by author  : DmChessboard, DmEther, the DarkSide collection,
			: dmTheMatrix, dmFireIsland, DMCenobite
Additional Credits to   : church sample from the Faith No More album "Angel Dust"
===============================================================
--- Play Information ---
Game                    : Unreal build220
                                 
Level Name              : Faithless (DMfaithless.unr)             

Single Player           : No
Cooperative             : No
Deathmatch              : Yes (It's a medium level, I recommend 2-8 players)
Dark Match              : No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Known bugs              : Church music sometimes doesn't play, due to all the sound
			: channels being used, depends on the client's settings.
			

--- Construction ---
Editor(s) used          : UnrealEd Beta
Base                    : New level
Construction Time       : About a week and a half.


Installation
------------
   Unzip the the files.  Place them into your  directories under the unreal
   directory: the .unr file goes into the MAPS folder, and the .uax file
   goes into the SOUNDS folder.

Author's Notes
--------------

This level was originally a SP level, as you may be able to tell by the
level of detail.  You may find it hard to believe, but I actually had
to remove a lot of detail in order for it to have ANY semblance of 
running at an OK speed for a DM level.  Even still, it's a power-hog,
and I usually never make DM maps like that, so this is my one entry.
Of course, I took out monsters, took out details, took out doorways,
changed a couple things... and no, it was never released as a SP level,
it was in all honesty a test to see what I could make in one week's
time.  (the half a week listed above was due to converting to a DM
level.)  
Much to my dismay, I had this level in beta for two weeks and I only
got feedback from a single person.  20 people are on my beta list,
and only ONE got back to me.  Needless to say, he did catch an error
I missed, so I'm hoping I caught all the other ones.  When you make
caverns as "natural" as I try to make them, errors are plentiful...
think I stamped em all out tho  ;)  In any case, I hope you enjoy
the level.  I didn't go overboard with secrets like I usually do, I
figure there's enough going on in this level already!  Cheers!

GIVE ME FEEDBACK!  I want to know what people like, what they don't like, how it runs,
weapon placement, suggestions, etc.  I really do listen and adapt levels to what people
like!



Changes
-------

Changes from the beta version:

1.  Fixed BSP errors in cave alcove.  Had to eliminate the "roughing"
out of the alcove, every time I tried to fix it, errors would appear
in a totally unrelated section of the map (the mine).  Weird.
2.  Made the bookcase openable from both sides.
3.  Made the door a proximity trigger instead of a "bump-into" trigger,
which was annoying from the inside.
4.  Slimmed down the sound file by creating a new one.  Saved 300k.
5.  Added sounds and "locked" messages to church doors which will not
lead anywhere, to get that point across.
6.  Moved the mine entrance a bit, it was doing a weird bump thing,
I must've changed it accidently when making other changes.

Copyright / Permissions
-----------------------
This level is copyrighted by Damon Psarris

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit DmFaithless.unr, i.e.
put it on a CD or any other electronic medium that is sold for
money without my explicit permission (which in this case will be no
because I am using a short music sample.  If you are interested, I
must remove this first.)

You MAY distribute DmFaithless.unr through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
