DmTheMatrix (224)
DeathMatch level for approx. 3 - 6 players
File size: 450k
FINAL version 1.0, released 4-29-99
Yes, this level was
based on the movi
e of the same name.
I wanted to try
to replicate some of
the physical effects in the
movie- want to walk on
walls? No problem. Want
to stop those rockets
that were fired at you?
Make 'em stop in
mid-air. Want to be
totally confused? No problem!
Seriously though, you can do
all of the above. Prepare
to be confused! You can
walk on almost any
wall or ceiling- there IS
no right side up. And
with the special powerup
(it appears as boots) you
can slow projectiles fired
at you to a stop. Plus
a few other little items
that you'll remember. It'll take
some getting used to- the
view shifting due to the
player orientation as he jumps
around on the walls is a
little disorientating at first,
but you learn how to get
around quickly. Because of
the way this level is designed,
there ARE a few very odd
things that can happen, I discuss
them in detail in
the readme file. Sadly, this
is my only map that is not
playable with bots; they can't
figure out what's going on and
they stand around. Once you
see the level you'll
know why! Also, I highly
recommend only playing this
level on a LAN or with
a very low ping- I tried it
with 300 and it was
unplayable. Again, it's due
to the nature of the map,
and the game really wasn't
meant to process a level
like this. Check the readme!