The Almost-Complete List of MUSHes: A - E
- Absolute MUSH: located at
- (7/4/95) This is a small, semi-private UK-local social MUSH,
of the typical buddies-getting-together type.
- AcademICK!: located at
- (8/19/96 -- <Ambar>)A small academic MUSH containing
various classroom and building projects.
- Aftermath: located
at mars.galstar.com 2018.
- >(8/19/96 -- <Ambar>) Review forthcoming.
- Altered Dimensions III:
located at aimnet.aimnet.com 6250.
- (9/26/94) New review forthcoming.
- AmberMUSH: located at
- Based on the world of Roger Zelazny's Amber novels, and the
Amber Diceless RPG from Phage Press. Its emphasis is
cooperative storytelling. Character registration is required, with
email@example.com. AmberMUSH has a home
page and an FTP site,
which contains, among other things, the ASCII version of the Player's
Guide (which is also available in HTML format). Players may also find
it helpful to read the (incomplete) Shadow Guide. Sorcerors might also
want to look at the Sorcery
Guide. A reference for Chaos
nomenclature can be found in another FTP
directory provided by one of its players (currently defunct). You
might also enjoy the satires of Amber
written by various players. Finally, there is also the DRPG FTP site.
- AmtMUX: located at
- (7/30/96 -- <Ambar>) Hard to tell exactly what this MUX
is, as it's entirely lacking in a customized news file. Billed as
"The offical [sic] MUX of Amtgard, Inc", it has vaguely tavernish and
fantasyish pretensions. If we figure out more, we'll report back.
- AnimeMUSH: located at
- (7/4/95) A social-sort-of MUSH centered around an anime
theme. Originally created as an alternative to AnimeMUCK, it's now
simply a small place with a few reasonably friendly people. The
theme is not strictly enforced. Be forewarned, the network link is
- ApexMUSH: located at
- A relatively small social/building MUSH, which nonetheless has its
own loyal following.
- Aquatia/Stormwatch: located
at pioneer.fiu.edu 6250.
- (8/19/96) -- <Ambar> Review forthcoming.
- Battlestar MUSH:
located at consider.ferris.edu 4201.
- (4/20/95) This MUSH is based on the television show
"Battlestar Galactica". It's a roleplaying MUSH with a strong combat
component. Details are available on its home page.
- Belior Rising: located at brazil-nut.enmu.edu 4301.
- Another PernMUSH, this one only recently started. It is set in the Tenth
Pass, and is still very small. An email address is required when a character
is created. This MUSH has a home
- Bhelliom: located at
- (5/20/95) Based upon David Eddings' Elenium, this
MUSH is set one hundred years after the events in the books. This
MUSH is the "sequel" to Elenium MUSH. More information is available
via its home
- Bloodletting: Dublin by
Night: located at piaget.psych.mun.ca 4991.
- (10/18/94) Yes, it's one more StoryTeller MUSH. This one is
intended to focus on roleplay above statistics and rules, as well as
incorporating the forthcoming Changeling material from White Wolf. It is
intended to be a tinyplot-rich environment, particularly for mortal
characters, and it emphasizes a "realistic" approach to Dublin.
- Cajun Nights: located
at krynn.solace.mh.se 7373.
- Another World of Darkness MUSH, this one based in New Orleans and Baton
- Camelot MUSH:
located at cadman.cit.buffalo.edu 5440.
- (8/23/94) A MUSH based on the King Arthur and the Knights of the
Round Table legends.
Character creation is open, but concepts must be registered via email to
firstname.lastname@example.org. The setting is primarily taken from
Mallory. This game is unrelated to the other Camelot MUSH. As of 6/20/95,
this game is down for the next several weeks. It will return on a new site,
with a brand-new database.
- Canada MUSH: located at
- (10/30/95) Review forthcoming.
- Carpem Nocte: located at
- (7/30/96) World of Darkness, this time in 1355 in England.
Review forthcoming. There is a homepage.
- Castle D'Image:
located at grey.ornith.cornell.edu 5555.
- (3/2/95) On December 9th, 1994, an administrative schism on
ImageCastle MUSH resulted in a split of the two MUSHes. Castle d'Image was
begun, on the same machine, using the same database, as of the day of that
split. Essentially, both MUSHes are light-roleplaying and social MUSHes
within a medieval theme.
- Charon: located at telmaron.com 8250.
- Supposedly set in Italy during the 1200s, this game apparently
completely ignores any attempt at historical accuracy, though there
might be a certain internal consistency to its customized setting
fabrications. The entire thing looks like an AmberMUSH (or Patternfall MUSH)
- CheersMUSH: located at poolsrv.clemson.edu 9999.
- Based on the TV show Cheers, although it has a more general
theme of "television". It's quite small and relatively empty. Performance is
noticeably degraded by use of several extremely computationally expensive
global commands; if you experience lag, this is likely the cause. This
MUSH seems to be permanently down, as of 11/1/94.
- Children of the Atom:
located at cota.sneakers.org 2099.
- (3/2/95) This MUSH, based upon the X-Men comic books, diverges
at the point of New Mutants #51, X-Factor #13, and Uncanny X-Men #214.
This is a roleplaying MUSH, and feature characters are available.
More information is available from its
FTP site and
- Children of the Fall: located at holly.ludd.luth.se 2222.
- Based on the ElfQuest comics of Wendy and Richard Pini, this
is set after Kings of the Broken Wheel. This game is still under
construction. This MUSH appears to be permanently down, as of 11/1/94.
- Chivalry MUSH:
located at cadman.cit.buffalo.edu 7301.
- (5/17/95) Despite its name, this is not an Arthurian MUSH,
as its predecessor was; this is a somewhat-loosely-themed roleplaying
MUSH which is set in a world that combines magic and technology. It is
a relatively small game.
- ChristianMUSH: located at cyberearth.mscl.msstate.edu 6250.
- (4/29/95, no successful connects after 5/17/95) The idea
of setting up a social MUSH for Christians to
gather on is perhaps a worthy one, but one wishes that some -- any! --
forethought had been given as to its execution. It appears as if someone
decided to dig a couple of rooms, link them together, give them general
purposes, and then announce to the world, "Hey, please come here."
If, of course, one wants to use this sort of environment as the equivalent
of an IRC channel on religion, this isn't problematic (aside from the
usual problems of social gatherings of this type, of course).
- Chrome II MUX: located at
- (7/30/96 -- <Ambar>) This is a cyberpunk MUSH based
upon the RPG Cyberpunk:2020. Still very much under
construction; there is a homepage. Have a wide
pipe to the Internet or the graphics on the page will flatten you.
- City of Darkness: located at wyvern.cs.man.ac.uk 2000.
- Based on White Wolf's Storyteller Games and the
World of Darkness setting, and other horror-genre works. The setting is
modern-day Manchester, England. Despite admin efforts to the contrary, it has
lots of vampire poseurs hanging out in bars and copping an attitude. This is
a medium-sized MUSH, administrated in a coherent fashion. Down permanently,
as of 10/30/95, due to site problems.
- Conspiracy!: located at almond.enmu.edu 1066.
- This is a psuedo-historical medieval-themed MUSH. Although not actually
set in Western Europe, the intent is to duplicate the setting and the
conditions; the area is called "Cardas", and the tone is the Middle Ages
as they "should have been" (although plagues and the like exist). The game
is still very small. This MUSH has a home page.
- CryptMUSH: located at
- (9/95) My original opinion of this place: Here's a MUSH which
really wants to be TSR's Ravenloft setting, but can't,
because it violates copyright. Therefore, the names and the really
nifty atmospheric details have been removed, leaving something which
likes to think it's medieval horror. The roleplaying system wants
to be the Amber Diceless RPG system, but isn't that either. This is
a game which desperately wants to be coherent, and isn't. The game
is now in its umpteenth administrative shakedown and revamping; at
least each revision does seem to bring improvement. In fact, it
looks moderately decent at the moment. Review forthcoming.
- CrystalMUSH: located at
- Based on Anne McCaffrey's Crystal Singer novels. A
quiet but nicely done little place.
- CyberMUSH: located at
- A loosely themed social MUSH with virtually no players. Character
registration is required, with email@example.com, and there
is no Guest character. This game is also plagued by an extraordinarily,
almost unbearably, slow connection to the outside world.
- The Damned: located at janus.library.cmu.edu 6250.
- A World of Darkness MUSH set in Pittsburgh, Pennsylvania. Its primary
emphasis is on the Camarilla Vampires. Though this game is quite popular,
there have been repeated allegations that Staff members here are prone to
abuse their wizard powers, and are not disciplined when caught (and,
furthermore, that the God, Democracy, is, more often than not, a raving
lunatic); those uneasy about such things may want to find another StoryTeller
MUSH (and there are LOTS of them) to spend their time on. More information
is available via its
Now, back in December, this MUSH died what was apparently a fiery death
by administrative schism, resulting in The Damned, and a split-off derivative
called Dark Gift (which has its own separate entry). This entry will be
removed whenever someone with authority decides whether or not The Damned
is really dead and gone, or not.
- Danse Macabre: located at omega.acusd.edu 9999.
- (3/2/95) You guessed it, it's a World of Darkness MUSH, at
least loosely. This time, the setting is Paris, in 1356. It is intended
to be "historically accurate" (within reason, of course). The policies
show a distinct AmberMUSH influence, with weak-consent and negotiation
emphasized as conflict-resolution mechanisms. Please note, however, that
the usual number-crunching White Wolf system has been preserved; this
is not a diceless game. Furthermore, the MUSH has three dozen administrators,
quite a few of them apparently overzealous twink-patrollers. Roleplay is
evidently faction-based, but the factions seem to place their emphasis upon
recruiting more members, rather than actually going out and doing things.
Time and effort seems to have been put into this game, though, so perhaps
there's hope. More information is available via its
home page (which, I must say, is
a truly excellent compendium of resources for medieval France and related
- Dark Gift: located at caisr2.caisr.cwru.edu 6251.
- (3/2/95) This MUSH used to be The Damned, except, back in December,
an administrative schism tore the place into two MUSHes. Both places were
quite convinced theirs was the One True Way (of course), and in general, a
lot of childish carrying-on was done for a month or two. The dust seems to
have settled now, with Dark Gift remaining the Pittsburgh-by-Night MUSH,
and The Damned settling into a well-deserved ignominy. Scratch one more
White Wolf World of Darkness MUSH. As of 5/18/95, Dark Gift is homeless and
searching for a new site.
- Dark Metal: located at fiend.enoch.org 9999.
- (3/6/95, last successful connect on 11/12/94, returned 10/95)
Southern California ('LATMA' -- the Los Angeles, Tijuana Metropolitan
Area) in the year 2020, World of Darkness style. This is a post-cataclysmic
game, where the supernatural has become known.
- DarkWeb: located at steak.nmt.edu 6251.
- (8/2/94) "San Jose by Fright", is the subtitle of this World of
Darkness MUSH, focusing on "the dark side of Silicon Valley". It's a
modern-era game, utilizing the usual Werewolf, Vampire,
Mage and Wraith rules, with plans for supporting
Changeling in the future. Reorganization of the staff from its initial
unwieldly number has led to a streamlined administrative structure separating
janitorial from roleplay-administration tasks. More information is availableon its FTP site and
- Dark Zone: located at samba.oit.unc.edu 9590.
- (4/20/95) This is a space exploration, space roleplaying game,
which is still under construction. More information is available via its
- Dawn Sisters: located at arms.gps.caltech.edu 9944.
- Set in post-Ninth-Pass Pern, this is the only Pern-based MUSH to fully
recognize the discoveries in the last Pern novel, All the Weyrs of
Pern. This is a world where the dragonriders are no longer welcome, and
the societal order is breaking down. A very small game. Character registrations
require providing a brief character history and outline; requests should be
emailed to firstname.lastname@example.org. More information is available on its
- DC Universe MUSH: located at muds.okstate.edu 3333.
- (11/1/95) DCU merges Legion Outpost MUSH and All-Star MUSH to
form this game, where players have a choice between 1942, 1995, and 2995
(the Golden Age, Modern Age, and Future Age). Review forthcoming.
- Deep Seas: located at muds.okstate.edu 6250.
- A social MUSH in an underwater setting. It is the latest of the "Random
and Moira" MUDs, which include TinyHELL, Chaos, Asylum, DreamScape, and
Space Madness. A lot of "MUD dinos" hang out here. Character registration
is required; email email@example.com for one.
- Desert Wings: located at
- (3/2/95) This is Yet Another Pern MUSH. This time, the
setting is pre-Eleventh-Pass, with no discovery of the
super-high-tech AIVAS. Innovation has been proceeding along without
it, though, and thus the "feel" of the game is intended to be more
Renaissance than medieval. More information is available on its home page.
- DoggieMUSH: located at
- (12/9/94, no recent successful connect) This unthemed social
MUSH is one of those sorts of places which exist because someone was
bored, had some friends, and decided to put together a place to be
silly and self-congratulatory.
- DoubleCross: located at
- (10/30/95) Review forthcoming.
- DragonDawn: located at
- This Pern-based MUSH is set in the Second Pass of the Red Star, when
some technology was still available and the societal structure was
not as tightly developed. It is quite small.
- DragonDreams MUSH: located
at cesium.clock.org 8888.
- (3/5/95) In this latest installment of Pern-variant MUSHes,
this one is set shortly before the Eleventh Pass of the Red
Star. This time, the technological wondercomputer AIVAS was
discovered, just like it was in Anne McCaffrey's novels, and life on
the planet settled down into idyllic complacency, with the
dragonrider population decreasing, but, for whatever reason, the Red
Star's coming back to drop Thread on the planet again, so it's time
for everyone to look sharp. There is a homepage.
- DragonLance: located at harker.dnaco.net 6666.
- (4/20/95) Based upon TSR's DragonLance
novels (originally authored by Margaret Weis and Tracy Hickman, and in
recent years farmed out to everyone TSR could get its hands on). The setting
is the end of the War of the Lance. The RPG system used is not AD&D
Dragonlance, but rather a homebrew system. This game was down all of
the fall and winter of '94 from loss of site, and just recently acquired
a new home. It is thus still in a "construction" phase, more or less.
- DuneMUSH II: located at mindport.net 4201.
The sequel to DuneMUSH, started by some of the former
administrators, this is subtitled "Life in the Padish Imperium", and is set
ten years before Dune. The game opened to the public in November 1994.
Those interested in this game may also be interested in the old
- DragonMUD: located at satan.ucsd.edu 4201.
- This is actually a heavily modified TinyMUD (the ancestor of MUSH, MUCK,
MOO, MUSE, and others), rather than a MUSH, but I include it on this list
since it might be of interest to many a MUSHer. It is based in 18th-century
London, and, unlike most Tiny-style MUDs today, its concentration is on
puzzles, although there's plenty of socializing to be done as well. There are
many, many well-done adventures to be explored and puzzled through. There are
also some excellent examples of ANSI art scattered throughout the game. It's
worth checking out at least once.
- Elendor MUSH: located at elendor.sbs.nau.edu 1892.
- A roleplaying MUSH of moderate size, based on JRR Tolkein's The Lord
of the Rings. The setting is a decade before the War; thus, the events
of The Lord of the Rings haven't actually occurred, and the outcome
is not fixed (particularly since Bilbo's ring was stolen by Gollum, who
then lost it). Although this game has open character creation, new players
will be asked to provide an email address upon creation; characters without
them are purged in two days. There is a limit of one character per player.
After a recent administrative turnover, the game has gotten some impetus,
and currently seems to be benefitting from player enthusiasm and helpfulness
(particularly to new players), though the game still has the look of a much
newer and not-completely-constructed MUSH. More information is available via
its home page.
- Elysium: located at telmaron.com 9999.
- Despite repeated disasters, this game refuses to die. It was the second
World of Darkness MUSH to open to the public; it's set in Oklahoma City,
Oklahoma, and the wolves howl regularly, despite the fact that there are
no wolves in Oklahoma. After yet another reconstruction, it's back up again,
and open to roleplaying.
- Enchanted Path: located agora.ualr.edu 1212.
- (4/29/95) This is a fantasy-medieval-style MUSH designed by
a group of people who originally were involved in Dragon Prince
MUSH. It preserves some of the same sort of flavor, with "emperies"
rather than "princedoms". It is currently under construction.
A B C D E F G H I J K L M [Almost-Complete List]
N O P Q R S T U V W X Y Z [Automated List]
Lydia Leong / firstname.lastname@example.org
Last modified: Mon Aug 19 20:07:00 PDT 1996